


However, a player who uses the Chainsaw on a meat shield will be vulnerable as the enemy sacrifices the meat shield. The meat shield can be instantly destroyed by a strong explosion (such as from a Mortar, Boom Shot, or Ticker) or a Chainsaw Bayonet. Weapons that are particularly effective at destroying Meat Shields are the Scorcher Flamethrower and Mulcher. The Meat Shield can only take a certain amount of damage if the body absorbs too much damage, it will disintegrate and leave the player vulnerable. Boomers, Tickers, Wretches, Sires and Bloodmounts cannot be used as Meat Shields. A player can still be damaged or killed from behind and on the sides, with a headshot, or with a direct hit (on the player, not on the Meat Shield) from an explosion (such as a Frag Grenade or Mortar). Possessing a Meat Shield does not make a player invulnerable. When a player uses a character as a Meat Shield, the player is limited to using only a pistol (such as the Snub Pistol, Boltok Pistol and the Gorgon Pistol), and cannot perform rolls or use cover. If a player is used as a Meat Shield, his/her character is considered dead and the player is sent to the spawn screen to spectate.

Players can use Meat Shields in both Campaign and Multiplayer. In order for a player to take a character as a Meat Shield, the player must press the "A" or the "X" button depending on if it's GoW2 or GoW3 when over an enemy character who is down but not out dead characters cannot be taken as Meat Shields. Using characters as shields is a new gameplay mechanic introduced in Gears of War 2.

The Meat Shield is a slang term, coined by game developer Epic Games, for using an enemy character (either a player or a Non-Player Character) as a shield from enemy fire.
